Tuesday 29 December 2009

Media terms

I feel these techiniques are things we need to try and incorporate into are film clip.

Editing

Shot/reverse shot - is a film technique wherein one character is shown looking at another character (often off-screen), and then the other character is shown looking "back" at the first character. Since the characters are shown facing in opposite directions, the viewer assumes that they are looking at each other.

Eyeline match - is a popular editing technique associated with the continuity editing system. It is based on the premise that the audience will want to see what the character on-screen is seeing. The eyeline match begins with a character looking at something off-screen, there will then be a cut to the object or person at which he is looking. For example, a man is looking off-screen to his left, and then the film cuts to a television that he is watching.

Graphic match - is any cut that emphasizes spatio-temporal continuity and thus, contrasting the conspicuous and abrupt discontinuity of a "jump cut," forms the basis for continuity ('invisible') editing, such as the ubiquitous use of "match on action." In this more general usage, a match cut would thus contrast with jump cuts most immediately and form part of the "reality effect" of continuity editing rather than the visible fractures of spatial, temporal, graphic, and cause-and-effect continuity of jump cuts. Even within continuity editing, though, the match cut is a contrast with cross-cutting between actions in two different locations that are occurring simultaneously or parallel editing, which draws parallels or contrasts between two different time-space locations.

Jump cut - is a cut in film editing in which two sequential shots of the same subject are taken from camera positions that vary only slightly. This type of edit causes the subject of the shots to appear to "jump" position in a discontinuous way. For this reason, jump cuts are considered a violation of classical continuity editing, which aims to give the appearance of continuous time and space in the story-world by de-emphasizing editing. Jump cuts, in contrast, draw attention to the constructed nature of the film.

Crosscutting - is an editing technique most often used in films to establish action occurring at the same time in two different locations. In a cross-cut, the camera will cut away from one action to another action, which can suggest the simultaneity of these two actions but this is not always the case.

Cutaway/insert - is the interruption of a continuously filmed action by inserting a view of something else. It is usually, although not always, followed by a cutback to the first shot.

Dissolve - is a gradual transition from one image to another. In film, this effect is created by controlled double exposure from frame to frame; transiting from the end of one clip to the beginning of another.

Fade-in/Fade out - A fade-out is a gradual transformation of an image to black; whereas a fade-in is the opposite. A dissolve is a simultaneous fade-out of the shot being cut from, and fade-in of the shot being cut to. The dissolve can be said to show a short ellipsis; whereas a fade-out means a long one.

Wipe - is a gradual spatial transition from one image to another. One image is replaced by another with a distinct edge that forms a shape. A simple edge, an expanding circle, or the turning of a page are all examples.

Long take - is an uninterrupted shot in a film which lasts much longer than the conventional editing pace either of the film itself or of films in general, usually lasting several minutes. It can be used for dramatic and narrative effect if done properly, and in moving shots is often accomplished through the use of a dolly or Steadicam.

Camera shots/movemtents

Long shot - A long shot typically shows the entire object or human figure and is usually intended to place it in some relation to its surroundings. It has been suggested that long-shot ranges usually correspond to approximately what would be the distance between the front row of the audience and the stage in live theatre. It is now common to refer to a long shot as a "wide shot" because it often requires the use of a wide-angle lens. When a long shot is used to set up a location and its participants in film and video, it is called an establishing shot.

Close-up - a shot taken from a close distance in which the scale of
the object is magnified, appears relatively large and fills
the entire frame to focus attention and emphasize its
importance

Medium shot - refers to a conventional camera shot filmed from a
medium distance; although it is difficult to precisely
define, it usually refers to a human figure from the waist.

Two shot - a medium or close-up camera shot of two people (often
in dialogue with each other), framed from the chest up.

High angle - a shot in which the subject is filmed from above and the
camera points down on the action, often to make the
subject small, weak and vulnerable.

Low angle - a shot in which the subject is filmed directly from below
and the camera points up at the action, to make the
subject appear larger, more formidable and menacing, or
perhaps tall and regal.